gameplay recording

Recording of a game to a blog post in Russian

Recording of a game to a blog post in Russian: send the file and get the text with the timecodes. One file may be up to 30 minutes on the free plan, no minute limit on Pro.

3 files a day up to 30 minutes, free99+ languagesSpeaker separation and timestamps
In short

What the Gameplay stores is what the engine needs. The Russian speech becomes the blog post in the sections Headline and lead, Outline, Draft; one file may be up to 30 minutes, and 3 files a day are free.

How it works

How to get the file and turn it into a blog post

  1. 1

    Choose the container

    The recording format is chosen in the recording tab of the output settings; MKV is the recommendation of the guide in case of unforeseen issues arise

  2. 2

    Hand the file over

    The recording of the Recording of a game is attached to the widget of the page with the language of the speech set to Russian, and the blog post comes back as a file of text.

  3. 3

    Apply the instruction of the task

    The text of the Recording of a game is given to the instruction of the blog post, and the answer is written in the sections Headline and lead, Outline, Draft, one after another.

  4. 4

    Name the language of the speech

    The recording of the Recording of a game is in Russian, and that is one of the 99+ languages the engine reads; the setting of the widget says Russian and the blog post follows.

  5. 5

    Check the file before the upload

    The MKV container is the default one of OBS Studio, it supports every single codec combination of the program and it is not corrupted as a whole when the recording stops without a graceful ending

The result

What comes back from the engine

  • TXT

    One segment per line, the way a person wrote it down. It is the format to paste into a ticket, a chat or a document.

  • TXT, CSV

    The start and the end time of every segment, and the speakers named separately when you ask for it.

  • SRT, VTT

    SRT and VTT with the time of every line, so the recording can carry its own subtitles.

  • Markdown, DOCX

    The transcript is edited through the API and exported as Markdown for a wiki, or as DOCX for a review.

The facts

What Gameplay keeps, and what it says about it

Where the file is

The sources of OBS Studio cover a game, a window, a capture card, an image, a text or the whole display, and the resolution of the source should match the resolution of the game.

What the file is

The resolution of the recording is set in the Output section with the scale filter: a source in 1080p can be recorded in 720p.

What can go wrong

The name of the file of the recording holds the year, the month, the day and the time with hours, minutes and seconds.

What the platform says

The MKV container is the default one of OBS Studio, it supports every single codec combination of the program and it is not corrupted as a whole when the recording stops without a graceful ending.

What the platform says

In the table of the codecs and the containers of OBS Studio the MKV takes the H.264, HEVC, AV1 and ProRes video codecs and the AAC, ALAC, FLAC, Opus and PCM audio codecs.

Length of one file

up to 30 minutes on the free plan, no minute limit on Pro

Free plan

$0: 3 files a day, up to 30 minutes per file, no card

Pro plan

$10 a month when you pay yearly ($120 a year), or $20 a month

The case

What the recording does not give you

The name of the file of the recording holds the year, the month, the day and the time with hours, minutes and seconds. The Russian speech of the Recording of a game is read first, and the blog post is what the author of the post gets out of the transcript.

Tips

  • Read the sections of the blog post before you send it on.

  • The engine does not translate the Recording of a game from Russian.

  • Rename the file of the Recording of a game before you send it.

FAQ

Questions about Recording of a game and a blog post

Which problems can come with the Recording of a game?

The name of the file of the recording holds the year, the month, the day and the time with hours, minutes and seconds. The engine does not change the file of the Recording of a game; it reads it as it is and writes the blog post.

What does the Gameplay keep for the Recording of a game?

An MP4 file has to be finalised to be playable: if the writing is interrupted for any reason, the file may not be recoverable. The file of the Recording of a game is the input of the engine, and the blog post is written from it.

How is the blog post built from the Recording of a game?

The engine reads the Russian speech and the instruction writes the blog post in the sections Headline and lead, Outline, Draft; every line comes from the transcript of the Recording of a game.

How long may the file be, and how much is free?

One file may be up to 30 minutes on the free plan, and the free plan gives 3 files a day for the blog post.

Where does the file of the Recording of a game wait?

On the Gameplay. The facts of the table above name the place where the file of the Recording of a game is kept and the way it comes off.

Reading: 4 minutesUpdated Transcribsi editorial team

Drop a recording — the text arrives in a minute

Speakers by name, a time on every line, export to TXT, SRT, VTT, CSV and Markdown.

3 files a day up to 30 minutes, free99+ languagesSpeaker separation and timestamps